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by snp.js🥀
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

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Product Details

Release date 2025
Product in cafe casino since November 7, 2025
Developed by snp.js🥀
ASIN tPiQNTWALCFX
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  • Bryan
    1.3 of 5 stars Verified purchase
    i love it .
    Assassin's Creed Shadows - 7/10 A Gorgeous, Hollow Experience Assassin's Creed Shadows delivers spectacular feudal Japan visuals and satisfying combat, but stumbles catastrophically in the one area that matters most for a 50+ hour game: giving you a reason to care. The Setup That Promised Everything The prologue is genuinely strong. Naoe's father dies, her clan is devastated, and the game establishes an emotional foundation through effective flashbacks. For the first 10-15 hours, you're invested. The problem? That's where the emotional development stops. A 50-Hour Revenge Plot Running on Fumes You cannot sustain a massive open-world game on a single revenge motivation from the tutorial. By hour 20, you've killed hundreds of people. By hour 30, you've forgotten why you cared. By hour 53, when the game still expects you to be driven by "remember my dad?", you're running on autopilot. The flashbacks that made you care? They stopped. Naoe's emotional arc? Nonexistent. Her people in Iga are still alive, but she does nothing to help them rebuild - just pursues her personal vendetta. The Yasuke Problem Speaking of narrative incoherence: Yasuke served Nobunaga, the man whose forces killed Naoe's father and destroyed her village - the very thing driving her revenge quest. His lord dies, he saves Naoe once, asks to join, and she just... agrees? No arc of earned trust, no confrontation about his past, no exploration of forgiveness versus revenge. They're best friends within hours despite him representing everything she's supposedly fighting against. The game had gold here - a redemption arc, a meditation on complicity and cycles of violence, genuine character tension. Instead: "You helped in a fight, we're cool now." Villains More Compelling Than Heroes Here's where it gets truly frustrating: the game accidentally creates moral complexity it refuses to engage with. Take the Ox - Bessho Harumasa. He's rallying the disenfranchised after legitimate massacres, giving voiceless people weapons and purpose, offering them Miki Castle as a refuge. His anger stems from real atrocities. You kill him. The game barely acknowledges the moral weight. Naoe and Yasuke offer no compelling argument for why he needed to die beyond "he's on our hit list." They present no alternative for the people he was helping. You create a massive power vacuum, then move on to the next target. This happens repeatedly - targets with understandable motivations reduced to checkboxes, eliminated without your protagonists ever justifying their actions or grappling with consequences. The Motivation Vacuum After Nobunaga dies, what is Yasuke even fighting for? The game doesn't seem to know. Naoe wants revenge for her father... and that's it for 50+ hours. They're not building anything, not protecting anyone, not working toward a better future. They're just systematically killing people - some with paper-thin motivations, others (like the Ox) with disturbingly valid points - while the narrative expects you to accept this is heroic. What It Does Right Combat is genuinely fun and doesn't overstay its welcome mechanically Feudal Japan is beautifully realized The prologue and early hours show the game could have been something special Individual gameplay systems work well What Breaks It Zero character development after the opening hours A protagonist relationship built on a plot hole the size of Honshu Morally complex antagonists the game refuses to engage with 50+ hours asking you to care about a motivation from hour 2 No thematic evolution, no escalation, no reason to stay invested The Verdict Assassin's Creed Shadows is a technically competent game that's narratively bankrupt. It has all the pieces for compelling storytelling - moral ambiguity, complex villains, characters with traumatic pasts - and does nothing with them. By hour 20 you're emotionally checked out. By hour 50, you're questioning why you're still playing. If you want a fun combat system in a pretty setting and don't care about story? You'll have a decent time. If you need narrative coherence and characters with motivations that last longer than the prologue? You'll be as hollow as the game's revenge plot by the end. 7/10 - Polished, pretty, and completely soulless where it counts.
    I purchased this game and logged into my Ubisoft account. Launched the game and enjoyed the first 3 hours. The next day I wanted to play again, but the launcher said it's linked to a different e-mail address that I've never seen before. Now I'm unable to play the game and the Ubisoft Connect app says it can't authenticate ownership of the game I just purchased. Same thing happened with Ghost Recon.... I'm over buying Ubisoft games, never again as long as I have to go through a secondary application to launch a game. I've spent more hours trying to fix it than actually playing the game.
    overall, this is the type of game I enjoy most; a large, beautiful open world with contracts to tick off the box as you gradually unlock sick outfits and beautiful weapons that incrementally increase your damage numbers. that being said, this game struggles in a number of ways. here are my overall thoughts after getting about halfway through the story. POSITIVES: the world and environment are ridiculously beautiful. i physically cannot stop taking photos of the landscape in the photo mode. the swaying of the trees, grass, the leaves, the beautiful shadows, early-morning fog, the blue of the ocean, it all hits so hard. the only other game i've ever felt so absorbed in the simple act of traversing the world by horse is red dead redemption 2. riding in the rain along the coast as the lightning flashes across the screen is such a peak experience. in addition, the gear and customization is soo good. god the outfits in this game look amazing, not to mention the beautiful weapons. as a character-customization-head, i am immensely satisfied. the stealth is also clearly a massive upgrade over all previous titles, and i enjoy the armor system, though I wish there was a greater variety of weapons or stances (which i hear is partly addressed with the Bo staff). NEGATIVES: i have trouble getting invested in the story because of its lack of linearity, lack of engaging villains, and uninteresting protagonists. i feel that the cutscenes and story dialogue particularly suffer in this game compared to Origins and Odyssey, with many cutscenes lacking weight because of weak voice acting, corny lines, and the awkward facial animation system (which never really bothered me in Origins and Odyssey, since the voice acting and writing were much more compelling and i could mostly ignore it). i'm also very disappointed in the lack of japanese mythology. i felt that origins and odyssey both do a great job shining a light on the religious beliefs and culture of each country, and i was able to learn a lot more about their mythologies, which i don't feel like i'm really getting from japan right now. being able to pray at shrines and learn about high-class customs is nice, but i am missing the mythological aspect. japanese mythological isu would have been so good... overall, i'm really enjoying the gameplay loop of this game, and the world is so beautiful i could probably play it as much as i've played odyssey. even if the story is so weak i can barely stand to watch cutscenes.
  • Dianho
    2.4 of 5 stars Verified purchase
    i honestly did not enjoy ac shadows at all the story start already felt weird like they just throw some hiphop music and i felt like i was in some modern japan universe even though its suppose to be old period. the gameplay is really bland same combo over and over and the dialogues feel so lifeless i couldn't even get into the characters. for this much price it is not worth it maybe if it goes down to like 20 bucks then i can say ok but other than that its just waste of money. i would even prefer playing ac 1 again because at least that has better atmosphere and feeling except the leap of faith. the only thing i can say is fine is the scenery it looks decent. the funny part for me was when the vram budget screen said 7 gb but in game i checked my performance metrics and it was almost 14 gb maxed out and i was just thinking what is this xd
    Great game, great fun. Give it a go if you're an AC fan.
    good
    if your looking to play a game and lose the sins of realty this is it.
  • wagutoxd
    3.6 of 5 stars Verified purchase
    yes
    literally any game>this
    i really tried, i just cant finish this game, its so empty feeling yet bloated with repetitive mindless content, and exploring feudal japan feels more like a chore than enjoyment, not to mention the performance is pretty bad.
    I don't know man. I feel like from odyssey its straight downgrade every single game. Story feels really bland. At least in valhalla we had some precursors elements, some fantasy stuff. Here ? Just some ac elements with assassins being somewhere out there but not in japan. Come on, just 1 base in the whole of Japan? I wish they finally could take the story seriously. I mean mirage was such a good step up just to roll down again with this. I know about the drama but couldn't care less. It is still a GENERIC ac game. New mechanics are bad, so bad you can just turn them off. Game looks nice but that's about it - Visuals: The Game. Shop ofc comes back with things being expensive as ever. Waiting for dlc to maybe bring some assassins into Assassin's Creed. TLDR: If you didn't like valhalla, you won't like this game too. Esp cuz they cut heavy on sidequests where in valhalla they were fun sometimes.