pins ports

by Giangamer360
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

Product features

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Product Details

Release date 2025
Product in pins ports since November 4, 2025
Developed by Giangamer360
ASIN S7apbUFSWNDM
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  • z4fabao
    1.9 of 5 stars Verified purchase
    Recomendado 100%, no me canso de jugarlo, de verdad que es una mejora muy considerable al desastre de Valhalla.
    I had to revise my first review and I have decided to not recommend the game, not because of gameplay, it's actually not bad per se. It's a Ubisoft game and what you see is what you get. No doubt about that. I was very curious to see how Ubisoft would handle this era and don't get me wrong I was enjoying it but the only reason why I can't recommend is because of the forced performance settings it forces us to run. Look I have a pretty decent PC no doubt but that doesn't mean anything I want to be able to control how I want to run the game. I can imagine playing this game on the Steam Deck or any other PC handheld which is why I bought it, wanted to play on the go but after the forced raytracing is pathetic. Sorry this might be an unpopular opinion but I do not care. Games that force players to have forced raytracing and is pathetic. I had to turn on DLSS to run the game. I hate having to turn that on. Overall I'm disappointed in Ubisoft for forcing the gamers to not fully take control of the games performance. Look I recommend it, I truly do, I really liked the aspect of the game but right now I can't recommend the game and have requested a refund and will get the game again on a deeper sale.
    For me the best Assassins Creed game in a while as I really enjoy seeing historical Japan. The quests feel a little more like they matter than some of the previous attempts and the dialogue is a little less generic. I have actually watched some of the cutscenes and enjoyed them and I usually would skip so that is something. Combat is decent if you can figure out the flow and you will be in combat more as there are a lot of enemies that can't be stealth killed in one shot. A good sized map to explore and new activities popping up help too.
    Assassin's Creed Shadows - 7/10 A Gorgeous, Hollow Experience Assassin's Creed Shadows delivers spectacular feudal Japan visuals and satisfying combat, but stumbles catastrophically in the one area that matters most for a 50+ hour game: giving you a reason to care. The Setup That Promised Everything The prologue is genuinely strong. Naoe's father dies, her clan is devastated, and the game establishes an emotional foundation through effective flashbacks. For the first 10-15 hours, you're invested. The problem? That's where the emotional development stops. A 50-Hour Revenge Plot Running on Fumes You cannot sustain a massive open-world game on a single revenge motivation from the tutorial. By hour 20, you've killed hundreds of people. By hour 30, you've forgotten why you cared. By hour 53, when the game still expects you to be driven by "remember my dad?", you're running on autopilot. The flashbacks that made you care? They stopped. Naoe's emotional arc? Nonexistent. Her people in Iga are still alive, but she does nothing to help them rebuild - just pursues her personal vendetta. The Yasuke Problem Speaking of narrative incoherence: Yasuke served Nobunaga, the man whose forces killed Naoe's father and destroyed her village - the very thing driving her revenge quest. His lord dies, he saves Naoe once, asks to join, and she just... agrees? No arc of earned trust, no confrontation about his past, no exploration of forgiveness versus revenge. They're best friends within hours despite him representing everything she's supposedly fighting against. The game had gold here - a redemption arc, a meditation on complicity and cycles of violence, genuine character tension. Instead: "You helped in a fight, we're cool now." Villains More Compelling Than Heroes Here's where it gets truly frustrating: the game accidentally creates moral complexity it refuses to engage with. Take the Ox - Bessho Harumasa. He's rallying the disenfranchised after legitimate massacres, giving voiceless people weapons and purpose, offering them Miki Castle as a refuge. His anger stems from real atrocities. You kill him. The game barely acknowledges the moral weight. Naoe and Yasuke offer no compelling argument for why he needed to die beyond "he's on our hit list." They present no alternative for the people he was helping. You create a massive power vacuum, then move on to the next target. This happens repeatedly - targets with understandable motivations reduced to checkboxes, eliminated without your protagonists ever justifying their actions or grappling with consequences. The Motivation Vacuum After Nobunaga dies, what is Yasuke even fighting for? The game doesn't seem to know. Naoe wants revenge for her father... and that's it for 50+ hours. They're not building anything, not protecting anyone, not working toward a better future. They're just systematically killing people - some with paper-thin motivations, others (like the Ox) with disturbingly valid points - while the narrative expects you to accept this is heroic. What It Does Right Combat is genuinely fun and doesn't overstay its welcome mechanically Feudal Japan is beautifully realized The prologue and early hours show the game could have been something special Individual gameplay systems work well What Breaks It Zero character development after the opening hours A protagonist relationship built on a plot hole the size of Honshu Morally complex antagonists the game refuses to engage with 50+ hours asking you to care about a motivation from hour 2 No thematic evolution, no escalation, no reason to stay invested The Verdict Assassin's Creed Shadows is a technically competent game that's narratively bankrupt. It has all the pieces for compelling storytelling - moral ambiguity, complex villains, characters with traumatic pasts - and does nothing with them. By hour 20 you're emotionally checked out. By hour 50, you're questioning why you're still playing. If you want a fun combat system in a pretty setting and don't care about story? You'll have a decent time. If you need narrative coherence and characters with motivations that last longer than the prologue? You'll be as hollow as the game's revenge plot by the end. 7/10 - Polished, pretty, and completely soulless where it counts.
  • sui
    2.2 of 5 stars Verified purchase
    Buggy mess, constant loading. To be clear, my computer is very good and the game does not come close to half my performance especially since i tried to play with the performance settings but it still loads constantly and takes forever especially in cutscenes for some reason. subtitles dont show up in time often and some text stays permanently on screen untill you restart the game. it is rather beautifull though and i belive the problems can be fixed later. I would reccomend buing it if there is a good sale at the moment and pray ubisoft fix one of their games for once.
    This game has the most frustrating character movement I have ever seen in an AC game. The character gets constantly stuck at invisible corners, you try to get out of a window and starts to climb the wall, press jump and turns back... It is like someone messed this up completely. And Ubisoft dares to charge 70 Euros for a game like this? Gameplay is more important than graphics and change of seasons. How can I admire the weather and the seasons if I rage quit the game because my character does not follow my commands? Pff totally not recommended.
    Graphic is good, that's it. Countless bugs still exist after months of release. Shallow story and Japanese cultural understanding. Extremely repetitive combat and mission design.
    Best Assassin´s Creed so far i love the japanese theme, some moven´s coud be improved but overall great! Only bad thing is that some story or stuff like the tea ceremony is not accurately implemented.
  • Ismael
    3.9 of 5 stars Verified purchase
    As a casual gamer, this is good. I've actually got a life outside the game lol
    I enjoyed the game until I had the pleasure of fighting the Oni. A random red mist stun and and a random teleport kick -> insta dead. No defense or options to avoid it. I spent 30min on that map and decided it wasnt worth it anymore. Its a complete stone wall for the rest of the game and it was boring, random and made me stop playing.
    Huge revenge arc, naoe just going on a massive killing spree, based
    Very fun and there is a lot to do. The quests don't feel too linear since there is a lot of active side quests. However, this doesn't bug me much as overall the game is fun.