pin8superjoy

by Odisseu
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

Product features

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Product Details

Release date 2025
Product in pin8superjoy since November 4, 2025
Developed by Odisseu
ASIN meNqvSPWYARE
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Top reviews from other countries

  • MarceloBNJ
    1.5 of 5 stars Verified purchase
    Don't fu**ing buy even on sale(or must be really cheap if I gonna recommend to try this), it's a waste of money af and I speak from gameplay and flow of story not from woke sh*t or color samurai. I'm not gonna use more of my time to write sh** in this review cuz it not worth my time and if you really want to know what I think just DM me or just go look for online review. In short, go buy AC brotherhood or black flag or syndicate
    pin8superjoy – Review (4/10) The game looks amazing visually, with impressive graphics and beautiful detail. Unfortunately, that’s where the praise ends. The game feels badly optimized and needs serious tuning from the developers. The open world doesn’t feel truly open, and the story is a complete mess — this is not how you write a coherent game narrative. Gameplay mechanics feel heavy and sluggish. Naoe is by far the most fun and fluid character to play, while Yasuke feels completely out of place in the setting. Overall, pin8superjoy is a beautiful disappointment — great visuals, but poor execution. Rating: 4/10
    Excellent game! So far, I’ve only just finished Act 1 and played a little as Yasuke, but I absolutely love both Naoe and Yasuke — their different play styles make the experience really engaging. My only gripe (and maybe it appears later, though I’m not sure) is that as Naoe, we can’t seem to use the Shuko or Ashiko to move along ceilings and drop down on unsuspecting targets. It feels like such a missed opportunity for stealth, but aside from that, I’m loving every minute!
    EDIT - Left original review below. I had just updated to win 11 from 10 and updated all my drivers. It turns out I was having problems in other games too, I just didn't realize it until I spent some time in them. Turns out the latest nvidia drivers are responsible for all of my problems. I found a link for the 525.75 hotfix drivers that were released at the same as game (on reddit, the official nvidia gam ready driver download page only went back to 57x). booted to safe mode, used DDU to completely remove the 581 drivers then installed the 527.75 drivers and the version of the nvidia app that was bundled with it. edited the registry to make sure windows wouldn't try to autoupdate the drivers and rebooted to normal mode. let the nvidia app update (just the app, not the drivers). confirmed from "my rig" that the 525.75 drivers were loaded. redownloaded the game and set everything to medium and 1440p. hit 120 fps sustained in the benchmark. tweaked settings (3080 ti) and ended up with almost everything on high except rtx (low). character model, particles, terrain and fog on on ultra high, kept draw distance and vegetation at high. 90 fps almost rock solid in game with and fsr frame gen enabled (this was almost a requirement to get me over 60 fps on any decent level of detail). dlss native dlaa upscaling. Played 6 hours today didn't see a single hiccup or frame drop. I'll change my review to recommended but it took way too much effort on my part and the response from steam was discouraging to say the least. ORIGINAL BAD REVIEW: This game could be amazing, but it crashes constantly so I can't tell. Steam itself is at least partially responsible for this bad review, and they won't issue a refund because of play time. That say I played for 8 hours, yet 4 of that was troubleshooting and trying to get it to actually finish a benchmark run instead of crashing halfway through. I played for barely 2 uninterrupted hours but had to restart, reload, and re-do the same mission like 6 times because it kept crashing. I've tried to request a refund again with those details, but it looks like I might be stuck with an unplayable game and no recourse.
  • F0XY
    2.4 of 5 stars Verified purchase
    Playing as Naoe is peak assassin's creed. Playing as Yasuke is fun but not assassin's creed his story is better though.
    i wish i had known that this is another assassin's creed unity clone i would not have wasted my money on this awful game and the dlc is just as bad if this is the best ubisoft can do then i think that this will be the last assassin's creed game i will ever buy
    shinbakufu storyline toward the end feels a bit rushed and anticlimactic. I think the devs had a lot of ideas about how everything connects, but the way the story is presented and written feels kind of messy—some important characters just show up and you have no idea who they are. game is visually stunning—probably one of the best so far, imo. great and beautiful open world design to explore. the distinctive combat styles between Naoe and Yasuke feel great
    This game sucks, but I’ll try to finish it. Bad voice acting, worse dialogue, and stiff character animations.
  • jcbmoura
    3.4 of 5 stars Verified purchase
    I don't usually write reviews at all, much less long ones, but I thought this game was really a waste of potential. It's one of the better games Ubi has released in a while now, I'm not gonna sit here and tell you it's "bad", because it isn't. And I'm not too happy giving this one a thumbs down, but I really just...don't recommend it. tl;dr: Ubi doesn't seem to know what they're doing with this series anymore, but we all probably knew that. Game's absurdly repetitive, none of the story or characters are interesting, not worth the purchase. I held on for the expansion and AC nostalgia reasons, but just ended up disappointed. Gameplay: Stealth is pretty fun, when it works right, but the AI is horrible and inconsistent. When you're Naoe, the AI sometimes has Jedi-level awareness, but then they sometimes can't hear Yasuke killing all their friends and firing a gun, 15 feet away, on the other side of a paper door. Combat, I didn't enjoy at all. Ubi made some effort to try and make it varied, I could see that, but it didn't matter, because it usually boils down to mindlessly hacking away at the health bar of an enemy wearing a kosode who's spamming uninterruptible attacks and barely reacting to a sword across the chest. And, by default, most of the primary targets across the world just can't be outright assassinated because they have too many "health segment" things. You can turn this feature off, yes, but there are a lot of perks and gear buffs that are intended to increase the amount of segments you remove, so those all become useless. The gameplay loop itself is just the same thing over and over, with basically nothing different or unique about most of the targets. Plus, most of the assassination targets are pointless, and there are A LOT of them. Nothing changes if you kill them, and most of them aren't related to the story. It's just some loot and XP. Quantity over quality is a big problem in this game. I held out to do pretty much everything because I have that completionist OCD, but man, I need to work on that. Story: I'll keep this part spoiler free, and do some minor spoilers towards the bottom of the review. The game starts off pretty good, and it had me kinda hopeful for a solid revenge story with the Assassin's Creed conspiracy cloak and dagger, creepy ancient sci-fi stuff, and modern day crisis with characters learning the alternate history and secrets along with me. Well, that isn't what we got. We got a solid act 1, a completely pointless act 2 that's just hunting down some people I don't remember anything about, and an underwhelming act 3 that ends on a cliffhanger designed only to sell you the expansion if you didn't already have it. And not even a good cliffhanger. I think one of the things that really annoyed me the most, personally, was how many times there were important story beats, or stuff that could've been really interesting going forward, that were either completely glossed over, solved by the sudden appearance of annoying and sorta demonic looking children who took over the scene, or characters just not acting like believable human beings. The terrible facial animations take you out of it pretty often too, and they're still using that weird stage animation thing they do in place of cutscenes that make everyone look like a malfunctioning robot. Which is a real shame, because the Japanese voice cast is pretty good. I still think using a real historical person (Yasuke) as a primary protagonist, in a series that has a background of keeping to some level of historical accuracy, was an odd decison. That feeling never went away. It's weird making rpg decisons about a dude's life when we don't even know much about the real guy. Of course, I guess the historical accuracy days for the series have been over for a while, so maybe that's a me problem. I held on for the expansion, since I was dumb enough to pre-order and had it anyway, but it's a whole lot of nothing. Shockingly so. And it keeps crashing to the desktop right before the final encounter, but I don't care enough to wait for a fix before I leave this review. I hate to say it, but I really can't stress enough how there is literally nothing compelling about this game in any way. Spoilers, but minor: [spoiler]This game has almost nothing to do with Assassin's Creed. Naoe has a hidden blade (the folding one like Connor's, so that's cool), you can get some pointed hoods, you see the crest a few times, and you kill a few Templars near the end of the game, but that's it. And the Assassins are all dead (again) because some edgy guy didn't get to sleep with Naoe's mom, so he betrayed them because he was jealous. I'm not joking. The modern day stuff is restricted to text files you can earn through some weird battle pass thing they shoehorned in, and nothing else. And there is not a single peep about the First Civilization through the entire game. Not even any Isu gear you can find. No temples, nothing. The First Civ and modern day has been a driving force in every AC game, in some capacity, since the first game, and there's nothing about either in this one. If you're like me, you've been waiting for the potential Japanese setting since back when Subject 16 was poking around from beyond the grave, and I guess this is the payoff for that wait.[/spoiler] So yeah, I don't know. If you liked Valhalla, you might like this. It's the same bloated mess, but less buggy, and with mostly-working stealth. Before launch, I kinda already decided this would be my finale with anything new from Ubisoft if it didn't impress, and I'm still feeling pretty solid in that decision. It's not often I play a game for so long and feel like it wasted my time, but maybe you'll enjoy it more than I did. I hope you do.
    Great gameplay and enaging story line.
    i enjoyed the experience, look forward to new and better things
    The game is okay but not really groundbreaking. For me it feels too long and it drags itself out so much. What I liked about the game: - good performance and visual fidelity out of the box. I had absolutely 0 issues regarding FPS drops or anything like that and I could start the game with the recommended graphic settings. - generally good visuals and very well optimized. You get good visuals even if you are not on the highest end of hardware. - stealth gameplay is as you would expect. I don't like stealth games generally but I think that is good and well made if you are into that (But of course that is to be expected given Ubisoft previous experience with their franchise) - RPG Elements and the dialogues are nice when you play in Japanese Dub What I didn't like: - Combat 1o1 or 1v2. Reading the enemys movement is not well done. Instead of being able to react naturally to how enemies swinging their weapons, this feels like it is not possible in this game. Instead you need to remember the attack combo, reading it after the first swing. Example: the big Brute enemys with the mace. They have an attack where they hit you with a downward swing. If you dodge and stay near them, they will combo it with a upward or side swing. This swing is so difficult to read, that I basically always got immediately hit when the enemy started the swing instead of when the attack would actually land. This is what I mean with that. In other games like in Rise of the Ronin or even in Ghost of Tsushima, it was way way better scripted and felt more natural to get a combat flow without knowing every single enemy attack in advance. - Progression and Rewards: I played over 10 hours, but it does not feel rewarding at all. You get some skills, yes, but it's just not enough and not exciting at all. Throw a Kunai faster? Deplete 1 additional heatlhbar with an assasination? Get 10% adrenalin when dodging? Does that sound exciting? Can we maybe get something better that actually changes or makes the gameplay more exciting when you finally have it? I don't know man. It feels like the most damage and defense gain you get is just from leveling. What about another combat stance for Naoe? Making her more tanky, if we want to play that way with her? - Female Character design. Please Make the female Characters more attractive and let us change the protagonist in a kind of Character customization. It is not as bad as Ghost of Tsushima, but look at the NPC's and companions in Rise of the Ronin. They look way better and are more attractive. And guess what? Making them more attractive spices up the gameplay. Giving players reason to progress the romance options etc. If they are not attractive, why would I make the effort to romance a character? Conclusion: If you have a lot of time to kill and focus more on visual fidelity instead of gameplay, than this could be for you. This game is a literal time-killer. My personal conclusion is, that I don't want to spend 30 hours in a game to find the "fun" part. I am an adult, I can't commit to play over 1-2 hours at times. This game gives you so little for the time you put in. Yes the graphics are good. But give me good gameplay and better rewards quicker. Its just not enough for me to recommend. I don't want to play for an hour to be able to throw a kunai faster.