pin8 bigbonus

by BrunoZidanne
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

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Product Details

Release date 2025
Product in pin8 bigbonus since November 4, 2025
Developed by BrunoZidanne
ASIN HVM7SREBFMQC
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Top reviews from other countries

  • Raafaell21
    1.2 of 5 stars Verified purchase
    Really fun
    i cannot give a recommendation to this game for one reason and one reason only, it just doesnt fucking work properly on my machine. my PC specs is a ryzen 7 5700x, 16gb of 3200mhz ddr4 and a RTX 3070TI with the game installed on an SSD, and i cannot enjoy the game at all because the world DOESNT LOAD FAST ENOUGH?? IM TIRED OF SEEING THESE LOW RES TEXTURE AND LOD MODELS EVERYWHERE, IM LITERALLY PLAYING ON ULTRA FUCKING LOW??? whats annoying is that when this game works, its beautiful, i LOVE the game, but these issues im encountering is annoying. its even more annoying that every other recent AC game works just fine, this is the only one that doesnt. EDIT: got the game working fine, updated to windows 11 and got a brand new SATA SSD which thankfully fixes all the issues, the game is pretty good, my thumbs up is not a "recommend" however, its more like a maybe, maybe with time this game will continue to get better, especially performance wise.
    if you want to play a samurai game go play Ghost of Tsushima, this 2 character spilt gameplay style sucks..
    Pre release one YouTuber said this game started off slow and weak (paraphrasing), but honestly, this game takes a nosedive after about 40-50% in. It feels like doing contracts without really caring about the who or why. It just feels like checkboxes over and over again, and the gameplay is already too familliar to be truly enjoyable, at least for me. I'm not going to play the DLC even though I paid for it, Ubisoft really needs to hire better writers (or just least give their writers more creative freedom) and craft a story to go along with their decent worldbuilding.
  • ELITE
    2.1 of 5 stars Verified purchase
    gamenya seru, alur ceritanya bagus, combat mekanik juga enak, overall enjoy mainin game ini. thank you
    Mind-numbingly boring.
    Honestly, while Ghost of Tsushima may have a bit more of the authentic samurai atmosphere and immersion in Sengoku-era Japan, Assassin's Creed: Shadows' story has immersed me -- and impacted me -- to a much greater degree. The prologue alone had me feeling genuine emotions that I wasn't really expecting from an Assassin's Creed game, particularly regarding Naoe's story. Without spoiling anything, there's real narrative weight in her intro and emotional development that caught me off guard. The dual protagonist approach does indeed work remarkably well. Naoe's storyline is incredibly compelling, weaving personal loss with themes of honor, rememberance, and resistance in a way that feels earned. Yasuke's storyline is quite strong, as well. It's authentic to the time period, a little over-the-top in some ways -- but still grounded -- while bringing a fresh and interesting viewpoint to the setting. I don't really want to wade into the culture war nonsense, but if any of those controversies have stopped you from enjoying this game or led you to downrate it -- you're doing yourself a disservice. Judge it on its actual merits: strong writing, two fully-realized protagonists, and period-authentic stories that complement each other beautifully.
    Assassin's Creed Shadows Review: Beauty Hiding Monotony Note: This review is based on 50 hours of gameplay. The main storyline and DLC have not yet been completed, so this opinion may be updated in the future. [h1]Overall Impression[/h1] Assassin's Creed Shadows leaves you with mixed feelings. On one hand, the game is impressive with its incredible technical and visual execution. On the other, it suffers from design decisions that prevent you from fully enjoying its world. The plot seems quite interesting, but my engagement with it was severely hampered by the Asian setting; the abundance of unfamiliar names for characters and cities makes it extremely difficult to keep track of the narrative, which breaks the immersion. [h2]Pros[/h2] [list] [*][b]Visuals and Atmosphere.[/b] This is the game's greatest strength. The graphics are magnificent and perfectly convey the mood through weather. The day/night cycle, fog, dawn, rain, and snow are all implemented at the highest level. With headphones, the sound effects, especially the rain, create a stunning atmosphere. [*][b]Animations.[/b] The character movements, especially parkour, look gorgeous. Jumping, climbing, dodging, and hiding are all a pleasure. Everything is very smooth and responsive. [*][b]Enjoyable Stealth.[/b] The stealth mechanics don't aim for realism, but they are perfectly balanced. It's a casual yet engaging stealth system that doesn't get boring even after dozens of hours. Clearing out castles while hiding in the bushes is a relaxing and interesting activity, despite the occasional stupidity of the enemies. [*][b]Progression and Mechanics.[/b] The game features several interesting systems: [b]- Character Progression:[/b] Balanced and intuitive, without unnecessary elements, although experience gain can feel quite slow. [b]- Spy Network:[/b] An interesting mechanic that makes exploring the world and completing missions more engaging. [b]- Camp Development:[/b] The system is interesting, although it requires grinding for resources. However, the grind itself doesn't feel boring as it's organically woven into the enjoyable gameplay loop. [*][b]Combat System.[/b] Responsive and pleasant. While the variety of weapons isn't really felt in practice (for example, I only used the katana), the combat is still enjoyable. [/list] [h2]Cons[/h2] [list] [*][b]The Two-Protagonist System.[/b] For me, this is a huge drawback. Playing as Yasuke is completely uninteresting. In a world where assassins are supposed to be light and agile, he feels slow, clumsy, and completely out of place—a true "Donkey Kong among Assassins." The need to constantly switch to, level up, and complete activities with a character I don't enjoy is very frustrating. [*][b]World Monotony.[/b] Despite the beautiful graphics, the cities and castles look like they were assembled from the same set of building blocks. They lack unique features, are not memorable, and quickly start to feel identical. Yes, their internal layouts are different, but their external appearance is almost indistinguishable. Only the natural landscapes stand out. [*][b]Artificial Padding.[/b] The world is overfilled with activities: question marks, outposts, towers. There are far too many of them, and due to the general lack of variety in the locations, clearing the map quickly becomes a chore. This point is ambiguous: on one hand, it's a negative because the content is artificially stretched. On the other hand, the process of clearing castles remains interesting thanks to the good stealth mechanics. But the sheer quantity is clearly excessive. [/list] [h2]What I Would Suggest to the Developers[/h2] The game's main problem is its gigantic but empty world. I would advise making it three or even four times smaller. The freed-up resources should be directed toward creating truly unique and memorable locations. Every castle, every city should have its own "gimmicks" and features that would require the player to use different tactics and approaches. Quality over quantity. [h2]Conclusion[/h2] Assassin's Creed Shadows is a game with a fantastic presentation and an enjoyable gameplay core, but it is let down by questionable decisions in its world design and narrative. Its visuals and mechanics can provide a lot of fun, but be prepared to put up with monotony and, possibly, a main character you dislike.
  • Ravenshi𓄿
    3.8 of 5 stars Verified purchase
    I'm 30 hours in and I'm thoroughly enjoying this game, more so than any other in the franchise for the last three iterations. I've played AC Valhalla - boring as hell (beautiful vistas though); Odyssey was great but incredibly long winded, and Origins was a lot of fun, and AC Mirage felt like the beginnings of a good game but a very generic story - almost as if the dev team were 'learning their feet' so to speak. This game has something that none of those other games have. You ACTUALLY feel like an assassin; a trained killer. For the first half of the game, you feel like a quick and nimble shinobi-no-mono and that's exactly what an assassin's creed game needs to feel like. I'm not going to say this game is 10/10, but it's a solid 7.5/10 definitely better than all the others so far, save for Unity, Brotherhood and AC1 and 2
    This game is fun honestly I like how we get to switch between the two and the secenry is also amazing.
    shit ubisoft
    [h1] Assassin's Creed Shadows [/h1] After completing the main campaign and exploring some endgame content, here are my thoughts: PROS: Immersive Dual Protagonists Yasuke and Naoe offer two distinct yet emotionally resonant perspectives, blending samurai ferocity and shinobi finesse in a narrative that feels both authentic and deeply personal. Their stories intertwine gracefully, inviting empathy and investment. Stunning Art Direction Feudal Japan bursts to life across every frame. The environments—lush forests, bustling cities, mountain shrines—are painted with a master’s touch. Clothing, weapons, and architecture are steeped in historical detail, while ray tracing and HDR elevate the world into something truly cinematic. Outstanding Ultrawide Support The adaptation to ultrawide resolutions is flawless. The preserved field of view and meticulous attention to HUD scaling make for an even more immersive journey, whether stalking through bamboo or riding across sweeping fields. Rich Sound Design From the clatter of steel to the subtle flicker of fire, the audio landscape is meticulously crafted. Weapon effects, environmental ambiance, and the evocative soundtrack all enhance the sense of place and time. Fluid Combat & Stealth Both protagonists shine in battle: Yasuke’s arsenal delivers satisfying heft and impact, while Naoe’s stealth options are responsive and rewarding. Each encounter offers a playground for both direct and subtle approaches. Strong Narrative Payoff Emotional investment pays off in key moments—Yasuke’s revenge against Nuno Caro stands out as a highlight, as does the slow revelation of Templar machinations. The player’s choices in dialogue feel meaningful, deepening attachment to both leads. Impressive Performance & Optimization Running at ultra settings with ray tracing on demanding hardware, the game maintains excellent stability—even in dense urban hubs swarming with NPCs. No technical hiccups marred the experience. Authentic Voice Acting The performances—especially from Yasuke and Naoe—anchor the story in humanity. Language options (including immersive Japanese and Portuguese) add further texture. CONS: Immersion-Breaking Level Gating Late-game progression occasionally stalls due to level requirements, forcing detours into side content just when narrative momentum peaks. Sluggish Parkour Mechanics Climbing and traversal lack the fluidity found in genre contemporaries. Jumps feel weighty and animations can break immersion, particularly for fans of more agile systems. Inconsistent Facial Animation While environments stun, facial models sometimes disappoint—especially in emotional flashbacks, where expressions fall short of the game’s overall visual standard. Final Thoughts: pin8 bigbonus delivers an exquisitely crafted journey through feudal Japan—a world rendered with a reverence for detail and atmosphere that borders on transportive. Its dual protagonists breathe life into a narrative that is both intimate and epic, their struggles echoing themes of identity, loyalty, and loss. Highlights like Yasuke’s hard-won vengeance or the soaring synchronizations from an eagle’s viewpoint left a lasting impression, while technical prowess made every moment shine on modern hardware. There are small stumbles—a touch of level-gated pacing here, a clunky animation there—but don’t let these minor flaws deter you. This is an adventure that rewards patience, curiosity, and emotional openness. pin8 bigbonus stands as one of the series’ most visually stunning and narratively engaging entries—a journey worth taking, and one that lingers long after the credits fade.