22two casino

by nickolasmiguel831
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

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Product Details

Release date 2025
Product in 22two casino since November 4, 2025
Developed by nickolasmiguel831
ASIN MaCbQVNEVYJQ
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  • :(
    1.3 of 5 stars Verified purchase
    Solid game
    i honestly did not enjoy ac shadows at all the story start already felt weird like they just throw some hiphop music and i felt like i was in some modern japan universe even though its suppose to be old period. the gameplay is really bland same combo over and over and the dialogues feel so lifeless i couldn't even get into the characters. for this much price it is not worth it maybe if it goes down to like 20 bucks then i can say ok but other than that its just waste of money. i would even prefer playing ac 1 again because at least that has better atmosphere and feeling except the leap of faith. the only thing i can say is fine is the scenery it looks decent. the funny part for me was when the vram budget screen said 7 gb but in game i checked my performance metrics and it was almost 14 gb maxed out and i was just thinking what is this xd
    is it worth 60$ and another 25$ to unlock the rest of the story and map....no
    lol It was wise to buy this game when it is on sale
  • Calate
    2.9 of 5 stars Verified purchase
    AMAZYNG GAME
    I can't believe this game can't run at a decent frame rate at 4K even using DLSS Quality even using very high not fully maxed settings! 70 fps max on on my 5090 rtx? Please developers optimize your games. I should be able to play this game at native with my 5090!
    combats pretty fun and story is so so but overall a fun time,
    In my opinion this game is a straight downgrade from Assassin's Creed Valhalla and Assassin's Creed Odyssey (I slept on Mirage so I have no frame on reference to that game, since it didn't seem all that interesting to me). Splitting all equipment and abilities between Naoe and Yasuke was a mistake in my eyes, I'd much rather have one character that can use it all, like Eivor or Kassandra in previous entries. When getting loot rewards, it feels absolutely awful when you realize that the item you got is exclusive to the character you don't plan on playing unless the game locks and forces you into playing it to progress the game (Which it has done, much to my annoyance). I despise the Knowledge system, it is an entirely arbitrary system used to lock you from getting perks in the skill trees by forcing you to do annoying and repetitive mini "games" (If you can even call them that, since some just amount to: Go here, press a button, wait 10 seconds for an animation to finish, repeat two more times.) to be able to get enough Knowledge poins to unlock incrementing Knowledge tiers (Knowledge is a separate measure to experience, which just makes it even dumber in my eyes that this system exists). Dialogue choices feel pretty meaningless and without consequence. You say X, the NPC replies with Y, and if moves onto Z, and even if you had picked A instead of X, the NPC would just say B and move onto Z anyways. The armor and weapons you get are all pretty lackluster visually, because obviously all the interesting designs are locked behind the cash shop in this singleplayer game, you just get four or five armor models and the way they make the illusion of having more is by spamming random retextures (Many of which in my opinion are gaudy or just plain ugly). As for the weapons you get a few blades or hilts, etc. and they randomly put two together when dealing out rewards, along with some retextures of the same things. Overall, I regret my purchase of this game, and I would refund it if I could. I really tried to enjoy it, but as it is now I definitively recommend skipping this game. Which is a shame because I am a fan of the recent AC games, especially Valhalla, with it being tied for my favouite AC game alongside Revelations. The game just feels like a slog compared to past entries.
  • HanzyShadow
    3.9 of 5 stars Verified purchase
    Yasuke a baddie
    If you are an AC nerd like me, you like huge open world RPG games and love Japan, this game is for you. I want to point out a few good things and a few bad things. I waited to purchase this title because 1. It was too expensive for me and 2. I had people tell me it wasn't quite optimized yet. Now, I can safely say I've been playing with minimal (if any) bugs/glitches. I have played nearly all of the AC titles, and this is not my favorite. In fact, my favorite two are Odyssey and Valhalla. This would probably come in 3rd place, tied with Origins. It's absolutely beautiful- The graphics are stunning. Playing with two characters was an amazing concept. I still haven't discovered all of the map yet, and look at my hours. The assassination tree grows and grows, the quests are never ending. They're not really side quests/as repetitive as Odyssey either. When I first started out, I was annoyed at the mountains and how Yasuke in particular cannot climb worth a shit. (He's also very noisy and insanely clumsy af.) I fixed this by trying to run sideways up hills lol. As I mentioned, you get two characters and each have their own pros and cons, as well as their own weapons. Yasuke is a big mf and he can fight, Naoe is stealthy of course- But she is my favorite even though she is not as strong. She has a grappling hook and is overall fun to play with and maneuver. I use Yasuke on the quests that require him, and on the harder castles and quests where I need more power. I can compare Shadows to Valhalla because you are building a "Hideaway" which you can upgrade and decorate with the various items you find on your journey. However, most of the looting you will do will be for resources to build up your hideaway- not for treasures. You will find treasures, but they aren't as common. You will gain allies along the way, gain lovers- Just be careful with your choices because choices do matter. Don't jeopardize a good ally joining your team because they will back you up during a fight when you're being overpowered! The weekly quests are less annoying than they were in Odyssey, overall that game was repetitive af anyways... But had a great story line. I'm not much into the story line with Shadows because it's- all over the place. You have to figure things out for yourself and discover the world yourself. Not the best story, but lots of fun gameplay. If you're a diehard AC fan, it's worth the full price if you are planning to play as long as I have so far. Just a quick tip, *follow what Buddha would preach* and don't turn the cannon mode on for the best experience. Additionally, UBISOFT plus has this game (and other titles) you can try it for right under $20 a month before buying, and your saves will stay if you decide to buy. Or if you beat it in a month, good for you! Yes, you have to connect it with Ubisoft plus just like all the others games, so expect that and try not to complain because of that. They have good perks like the weekly quests and rewards! I did this before buying to make sure it was worth my time. So far, it's been really great- Just not the storyline of Odyssey and lacks the maps of Valhalla. 8/10. Try to keep your character's weapons levels around the same as your in game level. (P.S.) Install to your main drive if possible... Ubi b!tched at me and said the game wouldn't run as stable if I didn't.
    Me gusto el juego.
    More bland than bad. I guess I had fun playing this for the time that I did, but by the time of writing this review, I find myself asking why I would continue to play it, and I don't really have an answer. I think Valhalla was a better Assassin's Creed, and Ghost of Tsushima was a better "Assassin's Creed but in Japan". Story-wise, I felt like Shadows vaguely echoed several themes of Ghost of Tsushima, but this only reminded me that GoT did a lot more with them. The game having numerical levels is annoying, because if you accidentally cross a boundary you'll end up fighting enemies way over your level, though as long as you're checking your map periodically you can usually avoid this. (Sometimes there is an enemy of higher level than the area anyway, forcing you to come back to 100% it.) I would rather a game where I can explore more freely without having to look at my map all the time though. I found combat fairly repetitive. It seems like the best strategy is to spam an ability that makes an enemy vulnerable, then do a charge-up attack to exploit it, or if no ability is available, to wait for an opportunity to do a perfect dodge to make them vulnerable and then exploit it with a charge-up attack. I just didn't see a reason to engage in most of the combat mechanics. Status effects don't really do much. Different abilities do slightly different things, but don't seem to have their own niches beyond minor differences in optimal positioning. The kusarigama has its own clear AoE niche, but the tanto and katana seem pretty interchangeable. (I didn't play Yasuke as much, who has different weapons.) Different enemy types have different attack patterns, but generally this just means I need to time my perfect dodges slightly differently, rather than significantly switch up my tactics for different foes. Unless I'm only facing chump enemies, in which case I can pull out my kusarigama and spam AoE attacks until they all die (not really less repetitive though...). Stealth is very easy, which is not unusual for the series. It's hard for the combat-focused character, but only because he barely gets any useful stealth stuff, whereas the stealth-focused one is so well-equipped that there is little challenge for her in it. It seems like a mistake to have one character for open combat and one character for stealth kills, or at least to delineate them so strongly in this game. Switching things up by spontaneously deciding to do a bit of open combat really helped keep things fresh in other Assassin's Creeds, and probably would've been enough to keep me playing this one for longer. In this game, you need to go through a (usually short) loading screen to switch characters, and you can't do this in a dangerous area, so you need to commit in advance to clearing a fort by stealth or by combat.