pin8 slots

by GARARUMON1001
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

Product features

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Product Details

Release date 2025
Product in pin8 slots since November 4, 2025
Developed by GARARUMON1001
ASIN 6LIAhqIKPSNZ
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  • Hector
    1.3 of 5 stars Verified purchase
    The setting is cool, but I found it quite boring after a few hours of game play. They really always use the same recipe after all these years
    It's fine, pick it up on sale. I got about 80 hours in when I realized that all that's left to do is play the story or side missions, and since the story and side missions are pretty boring I gave up. While I like both Naoe and Yasuke, I think the choice to give you 2 playable characters was a mistake - you essentially end up with 2 characters that are half as competent as any other AC protagonist. Naoe takes ages to get through the health sponges in combat, and Yasuke is completely useless in stealth / navigation. This means that if you get caught as Naoe you may as well just reload to save yourself time, and the only times you play as Yasuke is if you know you don't need to stealth / move fast.
    [h1] TL;DR: I dislike this game and don't recommend it. [/h1] I don't like this game. I'm not sure what fit of nostalgia I had that made me purchase this, but it feels worse than Valhalla, which at least had its own moments. I think the characters (so far) are flat and boring. I find the sudden shifts in emotion in the SAME CONVERSATION to be baffling and whiplash inducing. To be fair, I had that same criticism for Valhalla at times and I've heard similar about Mirage, to say nothing of the goofy facial animations they use on occasion in all of the modern AC games.. The combat feels clunky for how I try to play. I play with a lot of deflects, and hitting the parry window still doesn't feel quite right. I don't know why. Compared to For Honor, another Ubisoft game, this one feels like every action has a slight delay between input and action. Maybe that's my hardware, but I thought at 13700KF and a 3070 would be sufficient to run Shadows on medium settings at the minimum and custom settings even higher at 1080p and 60 fps. Sometimes I can barely hit that, and sometimes it's buttery smooth up at 120 fps. The environments look pretty good, which has often been Ubisoft's strength. The destruction of so many parts of the environment is incredible. Seeing actual holes, fibers, splinters, and bamboo move and be destroyed and sometimes persist and not despawn the moment I looked away was awesome. The intracacies of the actual world and what all is in it is incredible, and I like that they did that. But it feels like a dead land. Compared to what I know they can put to field, there's so few people. It's shocking, but advancements always come at a cost, and I personally don't think it was a good trade. The music is... Alright so far. I feel i haven't actually noticed it enough for it to be good or bad, and so far, whenever I have noticed it I'm just annoyed by it. Other than the rock music. Good music, terrible placement and timing. It nearly made me uninstall the game because I thought it was gonna be a running thing, but I haven't yet. And to be clear, because someone is gonna say it, yes, I know the games have had modern music before. I didn't particularly enjoy the modern stuff being in the games then either, but them using period accurate instruments alongside a future/science-y sound and having the modern day setting be somewhat more sci-fi made the strange and eerie soundtrack of the Desmond games and AC4 (I stopped caring about much of the music in the series after that) feel like it fit the tone and historical settings. I didn't usually notice the modern instruments as much, because they fit in most of the time. There was that one electric guitar in Ezio's Family that I can remember, because it was jarring but cool, and I would like more like that. The eagle sense is closer to original AC games, but that doesn't always feel like I want it to. That's just me being finnicky and tainted in my opinion because I got used to how they did the new eagle sense in the modern games with a bird and a pulse, but now they've shifted back, sort of. I like the idea of Observe, and it is nice to use, sometimes. But I use it the most to tag enemies, through walls, but the other half of that is that I use the new Eagle vision, which kinda sucks. It sucked in Ghost of Tsushima to, until I was able to move faster, and now I like their version the best. Can't see through walls unless you're in the mode, and no tagging methods that I can remember. It was fabulous because it made me aware of my surroundings and actually learn how to track people through walls without eagle vision. It was great. Now it feels like I have to use it, and even when I do, half the time the UI won't load for 3 seconds after exiting a menu. I wanted to like this game so bad when it was announced, so long ago. Although "announced" is a geneous word. We got a picture and a project name, and even then we already knew it was in development. I wanted another real AC game. I like the RPGs as RPGs, but they're not Assassin's Creed. They're interesting sometimes. I got Origins day 1 and was dissapointed it wasn't what I had wanted, but I was fine with it. I thought they were trying something new and would keep trying new and different things, but actually making it into the series it was. And then Odyssey. I skipped it, and having looked into it a bit, I would have hated that game with every fiber of my being. Valhalla was a present from a friend, and I doubt I'm every going to go back and finish the Odin stuff and all the random new garbage they keep adding to that mess of a game. Then Mirage. Mirage, is closer, but I don't like all the magic and other ridiculous things. some of the best stuff Mirage did, looks almost accidental. I never played it but watch multiple full playthroughs, and will say that I would not enjoy it. And now I'm at Shadows. I wanted to be early Ezio, kind bad at stuff, and growing incredibly competent over time. But, the fighting feels old now. It was old in AC4, and it was old in Revelations. It was Old in Valhalla, and it feels like a worse version of that. I wanted someone in a specific outfit, with a hidden blade, to fight Templars. Now I'm in a revenge story that I've already heard before a dozen times, and in better ways, with boring characters I don't care about, in a setting I love, in a beautiful world, I desperately want to like this game. But the more I play it, the more I hate it. Everyone who loved this series has said it, but this isn't Assassin's Creed. It's an RPG, set in feudal Japan, and it's not even better than the other game I played with that almost was the same thing. Don't bother buying this, until it goes on sale for $10 or less. And even then, I wouldn't recommend it. Go play Ghost of Tsushima if it's the Japan part you're after or one of the old AC games if you want that kind of an experience. This is just another RPG, where you choose what kind of person your character is, from a mostly boring set of choices, that has a parry and dodge system, along with gear and levels. You've probably played better elsewhere, and to anyone who enjoys this game, power to you. I will never understand, but I wish you fun times regardless.
    I believe this is a much more beautiful game than the Valhalla. This one has more of the beautiful scenery like AC Odyssey. If there are deficiencies in the game right now, I won't worry too much. I know that the game will get more polished in the future. Like it a lot, so far!
  • Leonardo Mallmann Dezordi
    2.7 of 5 stars Verified purchase
    Negative review because it made me waste hours looking for a fix for a DX12 error that frequently occured and crashed the game... If anyone has the same problem, look for AC Shadows - D3D12 Agility SDK Upgrade on nexusmods
    map is too freaking big and %70 of the map is empty , mountains and trees makes traveling boring no adventures or events even no hunting for rare animals etc killed half of the feodal japan to restore order , sometimes killing all the gangs makes you feel exhausted and pointless. liked the main story and dual character play, side quests and npcs feel like they are irrelevant. base building mechanic is well designed but you dont need to upgrade your base at all calling an ally mechanic is pointless aswell i didnt need single ally through my 110 hours overall i liked the gameplay, main story character development and stunning japan visuals solid 7/10
    I knew about the drama before the game came out and i waited for it to go on sale , my review is from the POV of a working guy who doesn't have a lot of time for games anymore and this game feels like i'm coming home just to work again. I knew it wouldn't be game of the year material but not annoying to play. My rating in case you don't want to read all thatt is 5/10 for gameplay and 7/10 for the story so overall 6/10. The things that really bother me: -Locked from playing because it's day/night or not the right season. Are you kidding me? This is the most annoying thing ever in a game , we had day/night and we could change it , now it feels longer and we can't do anything about it but play it out. The same for seasons , what is the point of a change seasons button if it doesn't do anything? Change season it's the same thing as teleporting to a viewpoint or base *slowclap , innovation...just you wait legendary sumi-e i will get to you in 3 business days. -You want that nice skill? You can have it but go around and do some side activities, i'm at rank 6 and i need 16 more side stuff to get to 7 but Ubi is big braining it and if i want all achievements i need rank 10 starting from the last update, ain't nobody got time for that. -And that last point got me to "adding senseless achievements after the release" question for the devs at ubisoft , did you calculate how much time is needed for people to get level 80 and rank 10? how many new game+ do we have to do? SOME SPOILERS AHEAD!!! The story , i would say it's a 7/10 and i really wanted it to be a 10 since i like japanese culture and that's why it got up to 7, Yasuke has no point exept inclusion. He is useless for the title since he is no assassin , he is useless for the story, someone could say "well he was a slave for the Portuguese and he connected templars with Japan plus he has that Nobunaga story" Templars could just go for any reason to Japan , from trades to "we found information about an apple". If you really wanted to have 2 main characters, one of Nobunaga generals could have been a good fit , considering how things turned out in reality.
    This game was a lot of fun, and the overall mechanics were incredibly well done. The storyline actually kept me engaged the whole way through, I ended up grinding pretty hard because I was so into it. I really appreciated how flexible the game is when it comes to playstyle; I was constantly swapping builds to keep things fresh and avoid getting bored. Now that that's out of the way, there are a few things I want to mention. I understand the Bo staff is part of the DLC, but it would’ve been so much better if there were a way to unlock it earlier in the game, rather than having to finish the entire epilogue. It’s such a great weapon, versatile posture stances and a solid variety of abilities made it one of my favorites. The pathfinding system was also a bit frustrating at times. It would send me on wild goose chases when the objective was literally just across a river or a short climb away. Also, I think the “pathfinder on” feature should default to guiding you to the nearest road or usable route when stranded instead of just saying “no path found.” I often found myself stuck in mountains or forests at night, having to scramble through trees or up steep terrain. And before you say “just fast travel”—these were unexplored areas on the map. Another issue I ran into was with the Teppo, Bow, and Kunai. They often felt buggy. I’d have my cursor directly on a target, but it wouldn’t turn red to indicate it was being recognized, which made aiming unreliable. Eventually, I gave up on using ranged weapons altogether and stuck with the Long Katana and Bo Staff. Lastly, I wish there were more interactions with allies. Once you unlock them, they basically become just another ability on cooldown. It would've been amazing to storm castles or complete major missions alongside them, similar to how it worked in Assassin’s Creed Valhalla. This was my overall critique on the game, this isn't me bashing it I still had a lot of fun.
  • Jamile Keiller
    3.4 of 5 stars Verified purchase
    .
    The game crashed my PC twice within the first 2 hours of playing. I tried messing around with the settings to see if it would run better on lower graphics settings (I have a decent PC so there really shouldn't be any issues). I played for another hour or so without problems, so I though I had "fixed" the problem. Then my PC crashed again. Mind you, the game is crashing my entire PC, it's not just the game itself crashing. So I contacted Steam to get a refund seeing as though the game is basically unplayable. I was then informed that I had exceeded the 2 hour limit to qualify for a refund...wow. So now I'm out $45. Because I'm a good little consumerist sucker, I decided to try to play the game, knowing my PC would restart every couple hours or so (which it did, probably not good for my PC). 16 hours of mental anguish later, my PC has crashed at least 7 times. I'm now stuck at a cut scene that crashes my PC every time. Who knows, maybe I'll be in the mood for some more abuse from Ubisoft and give the cut scene another go... Just absolutely pathetic, what big studios expect their customers to put up with. Does anyone even release finished games anymore? And I almost forgot to mention that the game play is mediocre at best. The last AC I played was Valhalla, which was fine. This game feels like a re-skin, with worse game play mechanics. And why is the forest so dense? Like I can't see anything... oh wow the map is so big.... this is gonna be so great exploring all these trees... oh look another castle that looks exactly the same as all the others... Anyway, save your money. Don't reward Ubisoft for this garbage. And Steam, maybe change your return policy so I don't waste money on a game that is literally broken. Thanks for reading my Ted Talk... God Bless
    The story is gripping, and exploring feudal Japan feels so real and alive. Switching between the two characters keeps things fresh and exciting, with each offering a unique playstyle. The combat feels smooth and powerful, and the stealth moments are super satisfying. Overall, I recommend this game to all player.
    This game is sh!t. Ubisoft continues to spit in the face of the minuscule amount of invested ac fans they still have. They are the masters of missed opportunities and drop the ball on absolutely everything. An ac game set in japan should have been a home run, and it probably would have been if it were made 10-15 years earlier. Back before the company became a slop generator. Why the fvxk are they drip-feeding us ASSASSINS CREED in a video game called ASSASSINS CREED?? The main focus of these games should be on 1. MAIN PROTAGONISTS (ASSASSINS) vs MAIN ANTAGONISTS (TEMPLARS) 2. A Modern Day Story 3. Something Isu related I don’t understand why it’s such a hard ask. Where an ac game is 0.01% AC and 99.9% Bloat, its like the entire identity that WAS assassins creed is just fan service or easter eggs, its ridiculous. These games have been anything but assassins creed since they dropped the disrespectful, spit in the face, lore breaking bullsh!t that was odyssey. Writing has been horrible, uninteresting, boring, corny, robotic, and awkward. I'm so fvxking tired of this franchise. I have been the most dedicated fan since the early games. I’m only here for what it once was, not for what it is. I think it’s time to let go. I'm so tired. There's no hope for this franchise.