pn7 casino

by joelho de cobra
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

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Product Details

Release date 2025
Product in pn7 casino since November 4, 2025
Developed by joelho de cobra
ASIN cQIPUsVXMRCY
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  • Pedromusculoso
    1.7 of 5 stars Verified purchase
    Don't listen to the people hating just because of ubisoft. Play the game and make your own opinion please. Pros: Graphics are insane, the map is well done and doesn't fell empty at all, sound design is top level, mechanics are well done and fresh (like the sidekick one), side activities are cool and castle are pretty good although some of them feels the same as others, seasons are a nice addition with winter being beautiful and impacted gameplay (you can hide easily, your step are slowed, lake are frozen (so no hiding in them), etc..) and Naoe (assassin) and Yasuke (samurai) feel completely different and impose new playstyles. Mids: Combat is good but is a bit repetitive (mainly because there's not many enemy types), skills are nice and useful for the most part but once you find 2 or 3 that you like you will stick with those, same for weapons. If you play to find everything exploration feels a bit repetitive when it comes to temples and side activities, dialogues are a bit meh and choices dont really matter except when it comes to sidekicks. Performances were bad on launch (pc) but within a month they fixed it (you still need a pretty good computer to run the game at ultra 1080p). Cons: Story is way to complicated for nothing; they introduce so many side characters and try interlinking them but at the end only like 4 characters are really important. It's the same problem as the other one before: '' Oh no they killed someone I care about'' or '' Oh no they want to take over the territory''. It's basic and the story is only driven by vengeance for both Naoe and Yasuke. On a another note; Yasuke's side of the story is REALLY interesting compare to Naoe, which is a shame. It doesn't feel like they gave the same amount of love to the 2 characters (maybe because they knew Naoe was gonna be more popular so they wanted to emphasise more on Yasuke idk). Personal note: this game felt amazing to play and captured the ambience of japan incredibly. I probably spent at least 5 hours total in photo mode. This is the type of game that wins me over, disabling the HUD and walking slowly with your horse through fields or forest while your sound is at 100%; nothing gave me this feeling since Got or Rdr2 beside this game. Note: 8/10. My favourite modern day ac game and top 2 overall behind ac3. Still it doesn't feel like a amazing assassin's creed game but it is a really good rpg game.
    w
    amazing open world game.
    MY SCORE 7/10 - Technically YAY, woke, weak story, black Samurai, combat is fun but nothing compared to Ghost of Tsushima/Yotei. "AC WOKE" - I absolutely do not recommend! Right from the start: I'm a huge AC fan since its original release back in 2007. HOWEVER, as a fan of this franchise I do not enjoy this forced DEI. I have to be clear and honest. I've seen and read almost all controversies and backlash about Japan material not being right, and of course the elephant in the room: YASUKE. My point is, the Japan setting is universally appreciated and Ubisoft had the chance and privilege to make the best of it and sadly, they did not. As a person of color myself, I would've preferred something similar like Ghost of Tsushima: A Japanese samurai with determination and character. Yasuke feels forced and so does the team-up with Naoe - poor script, woke script. Without a doubt, technically it is an amazing looking game. In terms of graphics and environment it is absolutely stunning. But the product as a whole feels MID and story should've been better… I'm one of those fans who enjoy the RPG style AC titles though. Positives: + Technically and graphically - the best AC title so far + Insane real like creation of Japan's environment + Parkour is very solid, although there is not much to parkour except in castle areas. Obviously, the setting takes place in the 16th hundred in Japan and there aren't many high buildings, except castles and towers + Combat is solid and can be satisfying but admittedly, I think Ghost of Yotei's combat has far more depth + Naoe is cute and I enjoy playing her + Exploring Japan is incredibly fun + Some likeable characters like Junjiro and Sorin the monk. These two alone gave the game more "meaning" for me, although they are just some side NPCs. The way they interact and help Naoe was deep. Negatives: - The story and the missions aren't really gripping that keeps me in my seat, unfortunately - The story feels so fragmented. There's no ark, no immersion. Main target xyz is at xyz, kll him and that's it. - Yasuke, although a fun guy to play with feels "forced". Meaning they included him in the story without deeper thoughts. Especially when Yasuke and Naoe meet up. The whole team thing felt forced. The script was weak. It felt like watching a B-movie with a $25k budget. Again, the story in thise department is very weak. To be fair though, the beginning with Yasuke was very reasonable but the team-up with Naoe and his motivation was so weak. It could've been done better in my personal opinion. This one is a tough one and I held myself back to buy this. At the end I did buy it on SALE. The negativity surrounding it: a black "Samurai", the whole drama surrounding it hurt the whole franchise and the company. Minus the DEI, Black Lives Matter and what not… Dear Ubisoft, it's a game, it's a consumer product. As everyone figures, the sales are below expectations and another AC title based in the US civil war has been canceled. Please stick to the fundamentals. I appreciate Origins, Odyssey and Valhalla more.
  • Leodlcg
    2.6 of 5 stars Verified purchase
    I've been eyeing Assassin's Creed Shadows for ages, and snagging it on sale was one of my best decisions, no regrets at all. Among the recent AC titles, this one's easily one of the top contenders for me. The story clocks in at a solid 7/10; it's engaging without being overly groundbreaking, but the narrative pacing keeps you hooked through the twists of feudal Japan. Graphically, it's a jaw dropper, breathtaking vistas, intricate details in every shrine and village, and dynamic weather that makes the world feel alive and immersive. The stealth mechanics are the deepest in the series yet, blending classic AC tension with innovative tools like smoke bombs and disguises, while those revamped executions, brutal, cinematic, and oh so satisfying, nail the signature assassin flair. Combat is a thrill ride: visceral swordplay that's challenging yet fair, with parry timings and combo chains that reward skill and keep fights feeling fresh and intense. And that feudal Japan vibe? Pure magic, the cherry blossoms, misty mountains, and cultural depth create an atmosphere I can't get enough of, from rooftop parkour across tiled roofs to seamless blending into crowds. Exploration is a standout, with hidden tombs, dynamic events, and a massive open world packed with side activities that easily stretch playtime beyond 150 hours without feeling bloated. Switching between protagonists Naoe and Yasuke adds killer variety, her agile shinobi runs versus his tanky samurai charges let you tackle missions your way, and building out your personal hideout is a fresh, addictive layer of progression no other AC has nailed like this. Little joys like petting adorable pups and cats in villages or uncovering folklore inspired lore just amp up the charm, making every corner feel rewarding.
    6/10
    -Mostly quest design and the story being flat and boring. Not even in the same ballpark as Odyssey or Origins, and if you compare it to the older games it still just doesn't hit the mark.
    i get it, its a reskin of odyssey. But i loved odyssey and a theme in japan is 10x better. Dont expect nothing crazy tho, 8/10
  • Breno
    3.6 of 5 stars Verified purchase
    A very good game that Is definitely my favourite in the "new" Assassins Creed games since Origins. The world of 16th Century Japan is by far the most impressive, expansive and immersive worlds that Ubisoft has ever made. The sheer scale of each province, the diversity of biomes from the grand pine forests of Kii to the war torn wastlelands of Harima, the quality of the world made here is excellent. Gameplay is fun and improved from previous games, Yasuke is a tank that excels in combat, while Naoe is perfect for stealth and assassination. There is a good variety of weapons for each character which gives alot of options for different playstyles. The weakest link BY FAR, is the story telling, and it is an absolute shame. I feel that Assassins Creed Shadows has everything it to make it a strong, emotional and captivating tale. Yasuke and Naoe are good characters, with compelling stories, that are mishandled with pacing and confusing revelations in the final act. The story throughout it's entirety, pin-balls from the present to the past, removing any natural flow from one event to the next. This juggling of different story beats, back and forth, for the majority of the game does a disservice to alot of the emotional core of these characters. This only exacerbated by the baffling decision to write it so that characters do not find reveal CRUCIAL INFO they have known since the beginning, in flashbacks, during the final missions. This ridiculous story telling damages the plot, the characters, their reasoning, and our attachment to them. Overall it's a excellent historical experience with good gameplay and fun mechanics mired by a terribly written story with otherwise strong characters.
    combats pretty fun and story is so so but overall a fun time,
    Waste of money, combat feels like its made for mobile gaming & "medium difficulty" is realistically harder than "lethal" in ghost of tsushima, safe your money
    unplayable.