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by nickolasmiguel831
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

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Product Details

Release date 2025
Product in casino ban since November 4, 2025
Developed by nickolasmiguel831
ASIN xbJnqcDMLTXH
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  • gABRW3LL
    1.9 of 5 stars Verified purchase
    its realitic
    Honestly, as someone who has played almost all of AC games, this one is very dissapointing. Start of the game was much stronger, the introductions, the generic plot etc., but once you’re given that freedom it all falls apart…it feels too big, parkour is almost entirely properly limited to castles, other areas it’s mostly running, Japan is beautiful, but gameplay wise, with combat and atory it all falls short (just play Ghost of Tsushima). Games is good for few hour play sessions to clear a castle, to get some gear you probably won’t need… Heard last few hours were good, but I barely even noticed the game ended, I was shocked to trealise I completed the main plot, so boring by the end… Might continue to kill of some targets, but more glad I got it on huge discount, not worth full price!
    Fun game, quite repetitive but still enjoyable. Not worth all the flack it got. Buy it on sale, run around explore and have fun. Yasuke is a bit OP but if you main naoe most of the game it can be challenging.
    [h1] TL;DR: I dislike this game and don't recommend it. [/h1] I don't like this game. I'm not sure what fit of nostalgia I had that made me purchase this, but it feels worse than Valhalla, which at least had its own moments. I think the characters (so far) are flat and boring. I find the sudden shifts in emotion in the SAME CONVERSATION to be baffling and whiplash inducing. To be fair, I had that same criticism for Valhalla at times and I've heard similar about Mirage, to say nothing of the goofy facial animations they use on occasion in all of the modern AC games.. The combat feels clunky for how I try to play. I play with a lot of deflects, and hitting the parry window still doesn't feel quite right. I don't know why. Compared to For Honor, another Ubisoft game, this one feels like every action has a slight delay between input and action. Maybe that's my hardware, but I thought at 13700KF and a 3070 would be sufficient to run Shadows on medium settings at the minimum and custom settings even higher at 1080p and 60 fps. Sometimes I can barely hit that, and sometimes it's buttery smooth up at 120 fps. The environments look pretty good, which has often been Ubisoft's strength. The destruction of so many parts of the environment is incredible. Seeing actual holes, fibers, splinters, and bamboo move and be destroyed and sometimes persist and not despawn the moment I looked away was awesome. The intracacies of the actual world and what all is in it is incredible, and I like that they did that. But it feels like a dead land. Compared to what I know they can put to field, there's so few people. It's shocking, but advancements always come at a cost, and I personally don't think it was a good trade. The music is... Alright so far. I feel i haven't actually noticed it enough for it to be good or bad, and so far, whenever I have noticed it I'm just annoyed by it. Other than the rock music. Good music, terrible placement and timing. It nearly made me uninstall the game because I thought it was gonna be a running thing, but I haven't yet. And to be clear, because someone is gonna say it, yes, I know the games have had modern music before. I didn't particularly enjoy the modern stuff being in the games then either, but them using period accurate instruments alongside a future/science-y sound and having the modern day setting be somewhat more sci-fi made the strange and eerie soundtrack of the Desmond games and AC4 (I stopped caring about much of the music in the series after that) feel like it fit the tone and historical settings. I didn't usually notice the modern instruments as much, because they fit in most of the time. There was that one electric guitar in Ezio's Family that I can remember, because it was jarring but cool, and I would like more like that. The eagle sense is closer to original AC games, but that doesn't always feel like I want it to. That's just me being finnicky and tainted in my opinion because I got used to how they did the new eagle sense in the modern games with a bird and a pulse, but now they've shifted back, sort of. I like the idea of Observe, and it is nice to use, sometimes. But I use it the most to tag enemies, through walls, but the other half of that is that I use the new Eagle vision, which kinda sucks. It sucked in Ghost of Tsushima to, until I was able to move faster, and now I like their version the best. Can't see through walls unless you're in the mode, and no tagging methods that I can remember. It was fabulous because it made me aware of my surroundings and actually learn how to track people through walls without eagle vision. It was great. Now it feels like I have to use it, and even when I do, half the time the UI won't load for 3 seconds after exiting a menu. I wanted to like this game so bad when it was announced, so long ago. Although "announced" is a geneous word. We got a picture and a project name, and even then we already knew it was in development. I wanted another real AC game. I like the RPGs as RPGs, but they're not Assassin's Creed. They're interesting sometimes. I got Origins day 1 and was dissapointed it wasn't what I had wanted, but I was fine with it. I thought they were trying something new and would keep trying new and different things, but actually making it into the series it was. And then Odyssey. I skipped it, and having looked into it a bit, I would have hated that game with every fiber of my being. Valhalla was a present from a friend, and I doubt I'm every going to go back and finish the Odin stuff and all the random new garbage they keep adding to that mess of a game. Then Mirage. Mirage, is closer, but I don't like all the magic and other ridiculous things. some of the best stuff Mirage did, looks almost accidental. I never played it but watch multiple full playthroughs, and will say that I would not enjoy it. And now I'm at Shadows. I wanted to be early Ezio, kind bad at stuff, and growing incredibly competent over time. But, the fighting feels old now. It was old in AC4, and it was old in Revelations. It was Old in Valhalla, and it feels like a worse version of that. I wanted someone in a specific outfit, with a hidden blade, to fight Templars. Now I'm in a revenge story that I've already heard before a dozen times, and in better ways, with boring characters I don't care about, in a setting I love, in a beautiful world, I desperately want to like this game. But the more I play it, the more I hate it. Everyone who loved this series has said it, but this isn't Assassin's Creed. It's an RPG, set in feudal Japan, and it's not even better than the other game I played with that almost was the same thing. Don't bother buying this, until it goes on sale for $10 or less. And even then, I wouldn't recommend it. Go play Ghost of Tsushima if it's the Japan part you're after or one of the old AC games if you want that kind of an experience. This is just another RPG, where you choose what kind of person your character is, from a mostly boring set of choices, that has a parry and dodge system, along with gear and levels. You've probably played better elsewhere, and to anyone who enjoys this game, power to you. I will never understand, but I wish you fun times regardless.
  • SOCÒ
    2.2 of 5 stars Verified purchase
    Do I like the game? Kind of. I've spent a lot of time playing it so giving it a thumbs down would be strange. Also the settings is easily my favorite historic time period (yeah I like samurais, I'm original like that) and that makes me more lenient towards the game. And there is a lot to like. The game looks stunning. The combat is crisp. The enemies are not hp-spongey. The ninja and samurai playstyles couldn't be more distinct and both feel good to play. Completing castles feels good too - either storming in and killing everyone as a samurai, or stealthing around and picking the targets as a ninja. The target lists / assassin boards are ok. There is quite a bit of them and they are accompanied with a light story bits. It can get a bit tedious the more you do it, but it's fine for the most parts. But there is also quite a bit to be dissapointed in. The open world activites are simply not fun. There are two QTE activities that are as boring as it can get. Then there is pick x scrolls / pray at x shrines and again it's just boring. The horse archery is the least bad, but it's still nothing to be excited about. Just a note here, all of these activities have an unskippable animation at some point and it will eventually make your blood boil, I'm sure of it. The world is big, but there is nothing outside of the roads. I remember the first time I climbed a hill, because why not, it's an open world game, right? And there was absolutely nothing there. Not on any of the hills, unless there was a road leading there. To be honest, the game fights quite hard against such stupid ideas as exploring of the beaten paths. There is this long slide-down animation that almost discouraged me from doing it. But there is also a skyrim horse that gets up almost any slope no matter how steep. And so I climbed and found the same nothing every time. I'm not a big on base building, on arranging and decorating in such a detail Shadows allow. Luckily the end result looked satisfactory enough most of the time, so I largely just slapped the buildings together and was done with it. But the game's whole economy revolves about the base building and it just made it pointless to engage with it. Well, not the whole economy, but a good chunk of it. The second half of the economy is about upgrading gear and honestly that felt just as pointless. The story was structured kind of like Valhalla, which a lot of people didn't like, but it's even worse in Shadows. In Valhalla some of the characters get more spotlight and it made all the difference. In Shadows the story is shattered into such a small loosely connected pieces you don't have enough time to start to care about anyone. The villains are plain, because they don't have enough time to shine. The supporting cast gets the same treatment. The allies have absolutely no substance and they somehow feel even worse than the villains / supporting cast. It feels like they were just glued to the game somehow. The historical figures are here just for a blink of an eye. All the three Japan unifiers appear so briefly it feels almost insulting. Yes, Oda gets more screen time than the other two and he is quite charismatic, but it's not much. I don't dislike the protagonist duo, but I can't say I love them either. Maybe splitting the main character in two serves the gameplay well, but it hurts the narrative I'd say. Or maybe have a protagonist duo, but don't pretend the game is an RPG and make it an action adventure. I would recommend the game only if you like ninjas/samurais and action games with solid combat. But it definitely feels like the worst of the open world Assassin's Creeds. Early this year I played Rise of the Ronin and the games easily blows Shadows out of the water in everything but the visuals and time period.
    After 20 hours it gets repetitive and boring. I usually finish games, but not this one.
    pros: the graphics look nice cons:its boring and it feels like there's so much yet so little to do. World feels empty even though its filled with npc's
    This is the best generation of Assassin's Creed!
  • TheuZ
    3.4 of 5 stars Verified purchase
    its soo tuff
    Honestly I held back from buying this game because of the reviews, but its my first Assassin's Creed game, and frankly I thoroughly enjoy it. The game is well optimised *cough (Ark I'm looking at you) and is beautiful. As just taking it for what it is, running around as an Assassin in feudal Japan killing people is great. The missions can feel a little repetitive, so the reviews aren't wrong there but if you're just looking for a game to relax and feel cool in. This is it.
    its not smooth to run at all for me, things either load or dont and texture is all over the place. cutscenes only play alittle before stopping to load among other issues it serggests downloading onto a solid state rather than hard drive
    [h2] Just Get Ghost of Tsushima. [/h2] [b] IT HAS: [/b] [list] [*]The Same premise (nearly down to a T) [*]Better controls. (seriously, AC: S has the most clunky controls ever) [*]You don't get weird narrative choices. (you know what I mean) [*]Better Voice Acting. [*]Better execution of the story. [*]Comparable Graphics [*]Doesn't lie about being historical fiction. (unlike Ubislop, who hires discredited "Historians" to change the history around their "Historical Characters") [*]Little to no Load Screens. (You only get a literal millisecond of load time on death) [*]Doesn't overdo the side activities. [*]The fog of war isn't a bitch. [*]You don't have to put up with the tired Templar's evil plot. (just straight unapologetic revenge) [*]The Stealth is way better. (much closer to OG AC games) [*]The UI only appears when you actually need it. [*]The ambiance is more immersive. [*]The enemies properly scale. [*]It doesn't have a recycled "go here and assassinate these targets" main story for every series installment like Ubislop has. [*]It's optional to connect the thirdparty platform if you don't want it. (unlike Ubislop where it's built in) [*]It's your game, you can do what you want with it. [*]It's reasonably priced and goes on sale often (unlike Ubislops "AAAA" $70 mess) [/list] [h3] And the best for last... The company isn't going under anytime soon like Ubislop is! [/h3]