ignition casino

by Gabriel Valentine
4.8 of 5 stars 999+ customer reviews
Price: Free app to download
Sold by: Amazon Retail Services of the Philippines, Ltd.

Product features

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Product Details

Release date 2025
Product in ignition casino since November 7, 2025
Developed by Gabriel Valentine
ASIN C9yWQEIGVKOB
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Top reviews from other countries

  • Saintz17
    1.3 of 5 stars Verified purchase
    fun, tsushima is better in almost all aspects but it is one of the better new ACs
    not that bad
    Waste of money, combat feels like its made for mobile gaming & "medium difficulty" is realistically harder than "lethal" in ghost of tsushima, safe your money
    Don't fu**ing buy even on sale(or must be really cheap if I gonna recommend to try this), it's a waste of money af and I speak from gameplay and flow of story not from woke sh*t or color samurai. I'm not gonna use more of my time to write sh** in this review cuz it not worth my time and if you really want to know what I think just DM me or just go look for online review. In short, go buy AC brotherhood or black flag or syndicate
  • Guardapano
    2.1 of 5 stars Verified purchase
    Assassin's Creed Shadows is a masterclass in game design, weaving together stunning visuals, addictive combat, and an immersive open world that will keep you hooked from start to finish. The game's narrative is expertly crafted, with complex characters and a gripping storyline that explores the Assassin Brotherhood's struggles in feudal Japan. The combat system is incredibly responsive, allowing for a wide range of creative and deadly takedowns. The addition of new mechanics, such as the ability to climb and traverse through buildings, adds a fresh layer of depth to the gameplay. The open world is breathtakingly beautiful, with meticulously designed environments that transport you to ancient Japan. From the bustling streets of Kyoto to the serene landscapes of the countryside, every location is rich in detail and atmosphere. The game's attention to historical detail is also noteworthy, with a clear commitment to authenticity and accuracy. Whether you're exploring the castles of samurai lords or infiltrating enemy camps, the game's world feels lived-in and authentic. - Immersive Open World: Explore ancient Japan in stunning detail, from the bustling streets of Kyoto to the serene landscapes of the countryside. - Addictive Combat: Take down enemies with creative and deadly takedowns, using a wide range of stealth and combat abilities. - Gripping Narrative: Uncover the secrets of the Assassin Brotherhood in feudal Japan, with a complex and engaging storyline. - Stunning Visuals: Breathtakingly beautiful environments and characters bring the game to life in stunning detail. Overall, Assassin's Creed Shadows is a must-play for fans of the series and newcomers alike. Its engaging gameplay, immersive world, and gripping narrative make it an unforgettable experience. Don't miss out on this masterpiece of game design!"
    we need more female main characters
    This isn't a bad game, but it's probably the worst executed AC game that I've ever played. Bad controller integration, audio drop outs requiring PC restart. Many, many areas where half of the enemies can be found inexplicably asleep face-down on the ground outside in the middle of the day. 'Recommended' gameplay settings with no obvious purpose other than to increase play time by padding out your experience wandering around looking for something stupid for no good reason. Don't bother replaying an entire castle twice because one of the two PCs isn't strong enough to push a single box three feet and find a hand fan. Historical nitpick - the main plot covers a historical period of two weeks but the game stretches it out into years and years for no reason other than to cram in bloat. Very apt, actually. I changed my mind, it is bad.
    I’ve put 55 hours into Assassin’s Creed: Shadows at the time of writing this review. I was originally planning to go for a 100% completion run as I do with most AC titles, but I couldn’t bring myself to finish the story or side quests... I simply got too bored. Which is saying a LOT since I've completed every AC game and have 100% almost all of them. At first, the game shows promise. The dual-character campaign is an interesting idea, and I enjoyed switching between Naoe’s stealth-focused style and Yasuke’s brute-force approach. Early missions and gear upgrades kept me engaged, and the Japan setting is visually stunning. Ubisoft clearly poured effort into the world design and atmosphere, and for a while, it’s easy to be drawn in. Truly, the visuals and soundtrack for AC: Shadows are gorgeous. But the problems become impossible to ignore. The biggest issue is the level scaling system. No matter how much time you spend grinding, collecting legendary gear, or over-preparing for upcoming bosses, it doesn’t matter. Enemies and bosses automatically scale to your level, so the satisfaction of becoming stronger or mastering an area is stripped away. Progress feels pointless, and after 20 hours, the loop of grinding, gearing, and moving to the next region completely loses meaning, especially since a lot of the side quests and missions feel the same. COMBAT ------------------ Combat is another letdown. On paper, the contrast between Yasuke’s heavy combat and Naoe’s nimble assassinations should feel dynamic. In practice, both grow repetitive fast. Enemies all share predictable patterns, bosses are nothing more than giant health bars, and increasing difficulty doesn’t make encounters more strategic or challenging, it just turns fights into tedious slogs by inflating enemy HP and slightly increasing their damage. Additionally, while I get what they were trying to go for by creating this contract of Yasuke being an unstoppable force in combat but bad at stealth and Naoe being great at stealth but bad in combat, I found it super frustrating to do any sort of combat with Naoe. At a certain point, no matter what gear, weapons or level you are with Naoe, combat with her just feels like it takes forever because you do no damage and he abilities don't feel like they do anything. While all of Naoe's attacks are flashy and look cool, I found myself just spamming her heavy attack at a certain point just to end combat quickly because of how un-fun it is to do combat with her and how little damage her attacks do. (I ended my playthrough at Lvl. 55 btw, and I STILL felt like she was doing no damage even with fully upgraded gear.) STORY ------------------ The story suffers from pacing issues as well. The opening drags on and on with tutorials and flashbacks, the dual narratives never mesh as smoothly as promised, and the ending (from what I've seen) lacks payoff. I never felt any sense of mystery or satisfaction tracking down the main story bad guys, and since the story is so long (not in content, it just takes a long time to level up enough to be able to progress), I found myself completely forgetting what I was supposed to be doing or who I was supposed to be mad at in the story. Additionally, the side quests, which should add flavor and be enjoyable, are formulaic and repetitive. Even travel becomes a chore because horse riding is slow, sometimes it's confusing what you are and aren't allowed to climb on, and the world, while beautiful, loses it's mystery and thrill to travel through after the 5th shinobi or ronin encounter. CONCLUSION ------------------ There are glimpses of what Shadows could have been: gorgeous visuals, a strong setting, and occasional chemistry between the protagonists. But all of that gets buried under bloated systems, repetitive combat, meaningless progression, and narrative drag. In the end, Assassin’s Creed: Shadows feels like busywork disguised as an epic, and I found myself realizing that playing the game was almost like a chore at times. If you’re an AC completionist, you may find a few hours of enjoyment in the stealth mechanics or exploration, but for most players, this is one you should skip. Ubisoft’s ambition is there, but the execution makes it hard to recommend.
  • Mimiah
    3.4 of 5 stars Verified purchase
    its nice
    the story is damm good. I have tryed an assassins creed game and i loved it! the graphics is decent, gameplay mechanics are best ❤️
    Don't listen to the people hating just because of ubisoft. Play the game and make your own opinion please. Pros: Graphics are insane, the map is well done and doesn't fell empty at all, sound design is top level, mechanics are well done and fresh (like the sidekick one), side activities are cool and castle are pretty good although some of them feels the same as others, seasons are a nice addition with winter being beautiful and impacted gameplay (you can hide easily, your step are slowed, lake are frozen (so no hiding in them), etc..) and Naoe (assassin) and Yasuke (samurai) feel completely different and impose new playstyles. Mids: Combat is good but is a bit repetitive (mainly because there's not many enemy types), skills are nice and useful for the most part but once you find 2 or 3 that you like you will stick with those, same for weapons. If you play to find everything exploration feels a bit repetitive when it comes to temples and side activities, dialogues are a bit meh and choices dont really matter except when it comes to sidekicks. Performances were bad on launch (pc) but within a month they fixed it (you still need a pretty good computer to run the game at ultra 1080p). Cons: Story is way to complicated for nothing; they introduce so many side characters and try interlinking them but at the end only like 4 characters are really important. It's the same problem as the other one before: '' Oh no they killed someone I care about'' or '' Oh no they want to take over the territory''. It's basic and the story is only driven by vengeance for both Naoe and Yasuke. On a another note; Yasuke's side of the story is REALLY interesting compare to Naoe, which is a shame. It doesn't feel like they gave the same amount of love to the 2 characters (maybe because they knew Naoe was gonna be more popular so they wanted to emphasise more on Yasuke idk). Personal note: this game felt amazing to play and captured the ambience of japan incredibly. I probably spent at least 5 hours total in photo mode. This is the type of game that wins me over, disabling the HUD and walking slowly with your horse through fields or forest while your sound is at 100%; nothing gave me this feeling since Got or Rdr2 beside this game. Note: 8/10. My favourite modern day ac game and top 2 overall behind ac3. Still it doesn't feel like a amazing assassin's creed game but it is a really good rpg game.
    ignition casino – Review (4/10) The game looks amazing visually, with impressive graphics and beautiful detail. Unfortunately, that’s where the praise ends. The game feels badly optimized and needs serious tuning from the developers. The open world doesn’t feel truly open, and the story is a complete mess — this is not how you write a coherent game narrative. Gameplay mechanics feel heavy and sluggish. Naoe is by far the most fun and fluid character to play, while Yasuke feels completely out of place in the setting. Overall, ignition casino is a beautiful disappointment — great visuals, but poor execution. Rating: 4/10